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More info about the project, how to run, and a list of differences to the original 3DO version can be found in the various sections linked to on the main project page: Here is a brief playthrough of it that I recorded:Īnd here is where you can grab some binaries (I've prebuilt for Windows, MacOS and Linux 64-bit): In fact I'd recommend using a controller for a more console-like experience. Mouse and gamepad controls (via an XBOX One etc. Hopefully it should provide a nice way to play the 3DO version natively on PC though. It's more of a 'remaster' than an exact pixel for pixel recreation, and I took some liberties to improve things where I wanted to. It's a backport of the 3DO version of DOOM to PC and based on the 2014 3DO DOOM source release by Rebecca Ann Heineman. Just wanted to share a small project that I've been working on recently.
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